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Fantasy Wars - Walkthrough

Human Campaign

Global Note

Well, this is a tactical game, all you need is a strategy to rush through the levels without loosing too much troops. I can only try to give you a few good advices in this walkthrough and tell you about the places where you'll find artefacts and additional orders. Main strategy is to keep your shooting troops behind the infantry, so the shooters can counterattack and defend your own infantry troops when the enemy is attacking them.
The amount of gold you'll get at the end of a level depends on the difficulty level, the here listed amount is reached on "normal".
I have played this game in the german version. I don't know how some cities are named in the english version, so I used the german names for this walkthrough without translating them into english!


1 - Wind of the Steppes

Objectives:
- go to "Mecklenburg"
- liberate fortress "Keilerstein"

In the Ruined Chapel near Mecklenburg you can find the artefact "Burning Sword" for your troops. In front of the fortress Keilerstein is a river, try to bring your troops across this river before attacking the fortress.

Gold Victory: 150 Gold + 1 Militia
Silver Victory: 150 Gold + 1 Peasants
Bronze Victory: 150 Gold

2 - Against the Wind

Objectives:
- liberate "Neunstein"
- capture the Orc-fortress "Ghoshzar"

You have to banish the Orcs from the borderlands and take their fortress. There's a dead mage in a burned forest near the fortress Ghoshzar and you can find the artefact "Eye of the Eagle" in his pockets.

Gold Victory: 200 Gold + 1 Halberdiers + Helm of Saint
Silver Victory: 200 Gold + Helm of Saint
Bronze Victory: 200 Gold

3 - Rapid Rescue

Objectives:
- capture three forage carts from the rear of the Leranse army
- kill the General of the Leranse army

In this level Master Brennok joins your troops. You have to capture the three forage carts first to make sure that the knights will retreat. Then try to kill the General as fast as possible, without him the rest of the knights is easy to kill. The General is hiding in the north-west edge of the map with several knights. On this map is also an altar with the "Sphere of Cold".

Gold Victory: 200 Gold + 1 Horse Yeomen + Amulet of the Fanatic
Silver Victory: 200 Gold + 1 Horse Yeomen
Bronze Victory: 200 Gold

4 - Back to Derenhalle

Objectives:
- capture the coastal city "Meerheim"
- conquer castle "Talshorn"

Father Dexter has to capture the city of Meerheim within four rounds. After that you have to conquer castle Talshorn. You'll get two new troops at the begining of this level and Father Dexter joins your troops. In the Ruined Chapel you can find the artefact "Banner of Valor".

Gold Victory: 250 Gold + 1 Catapult + Lance of Glory
Silver Victory: 250 Gold + Lance of Glory
Bronze Victory: 250 Gold

5 - Freiburg's Destiny

Objectives:
- liberate the most important cities and fortresses in Derenhalle
- liberate the fortress "Seelberg"
- liberate "Freiburg"
- liberate Middle-Derenhalle
- liberate the fortress "Orttung"

Main strategy (for a silver or bronze victory) should be to take the small cities first to prevent the enemy from attacking your troops from behind. The enemy troops stationed in Freiburg are not leaving their positions, simply leave a few troops there to attack them from time to time. When you've conquered the smaller cities (and collected the artefacts) surround Freiburg and take it. If you want to get the gold victory just try to surround Freiburg, but be careful, in this case the enemy is attacking from several places around the city then! You can find the "Sword of Wrath" in the Old Church and the "Relics of Marcus" in the Temple of Marcus' Blood.
When conquered Freiburg you'll get a new order, defend Freiburg for some rounds against the Orcs.

Gold Victory: 250 Gold + 1 Yeomen + Elixir of Life
Silver Victory: 250 Gold + 1 Yeomen
Bronze Victory: 250 Gold

6 - Fields of Leranse

Objectives:
- go to castle "Santen"
- kill the Goblinhexer

You should kill the Goblinhexer as soon as possible, he is casting spells on your army every round. At least one of your troops has to reach the castle Santen to finish this map. In the Troll's Cave you can find the artefact "Sphere of Cold" and when you've killed the Goblin Hexer you'll find the "Horn of Horror" at the Ruins.

Gold Victory: 300 Gold + 1 Royal Archers + Staff of the Eternal Flame
Silver Victory: 300 Gold + 1 Royal Archers
Bronze Victory: 300 Gold

7 - General of Leranse

Objectives:
- march to "Rantry"
- find the knights and bring them out of the trap

You have four rounds to reach Rantry, then select your two strongest troops and let them protect Rantry while the other troops conquer the rest of the map. The artefact "Firkan's Map" can be found at the Watermill.

Gold Victory: 300 Gold + 1 Elite Ranger + Shield of the Ancients
Silver Victory: 300 Gold + Shield of the Ancients
Bronze Victory: 300 Gold

8 - Wings of Verson

Objectives:
- report the King's death to General Pfeil
- General Pfeil has to reach the city of Saint-Jean
- find the corpse of King Stefan
- kill the Hexer
- rescue the infantrists of Leranse

You start with 3 Eagles in this level, at least one of them has to reach General Pfeil to report about the King's death. Choose the one with "Segmented Movement" and let him fly only at the border of the map. Use the others to fly into the middle of the map to divert the enemy's attention from your special eagle. There are many Pteradons, so be careful.

Gold Victory: 350 Gold + 1 Paladins + Standard of High King
Silver Victory: 350 Gold + 1 Paladins
Bronze Victory: 350 Gold

9 - Deserted City

Objectives:
- defend Verson during the evacuation of its inhabitants
- break through the siege of Sylent
- clear the street
- kill the Berserk chieftain
- kill the Goblinhexer
- destroy the siege machines

In this level you have 15 rounds to defend Verson and finish your orders. Defend Verson with your troops and let your 3 or 4 strongest troops finish all other orders. Try to kill the chieftain of the Berserks as soon as possible. The Goblinhexer is hiding at the church north of Verson, the siege machines are in a city southwest and the chieftain is in a city southeast of Verson. I recommend to use Rangers to kill them.

Gold Victory: 350 Gold + 1 Royal Archers + Cloak of Saint
Silver/Bronze Victory: not available

10 - Bloody Waves

Objectives:
- keep control over Sylent
- visit the place where the mages died
- protect the magetower
- kill Ash-Hoon

This is the last scenario in the Human campaign, all you have to do is protect Sylent. Ok, it's not that easy...
Master Brennok has to reach the Magetower of Sylent as fast as possible, his spells are much stronger in the tower. Your troops have to find the ghosts of the three mages, visit the three forts along the river. Ash-Hoon will attack you as soon as you've found the last ghost. At the Altar in the northwest edge of the map you can find the artefact "Lightning Bow".

Gold Victory: Nothing else possible, this is the end of the Human campaign. You can now go on with the Orc campaign...